The music earns top marks - it's modern, fast, and sets a perfect mood for racing. Asphalt 7 doesn't try too hard to be a true-to-life simulator like Real Racing 2, though - you'll find plenty of glowing power-ups along the track, and given the arcade feel of the gameplay, that look is totally appropriate. The graphics are optimized for the new iPad's Retina display, and are ripe with detailed models, smooth animation, lens flare effects, dynamic reflections, motion blur, and a lot more. It's definitely more in line with console racing games to earn stars as you go (though the option to buy them outright is strictly a mobile thing).Īt the end of every race, Asphalt 7 hopelessly tries to get you to share your race results and achievements with Facebook for additional bonus rewards, which gets irritating very quickly if you've already decided not to spam your timeline with game stuff. It's refreshing that stars are more of a progress indicator rather than a premium currency in a lot of mobile games you have to save up premium currency for big purchases, then start again from scratch after you've spent it. All cars are unlocked with stars and bought with the in-game cash. Both stars and game currency can be acquired through in-app purchases. You earn stars for completing challenges, which cycle and change as they're completed, and are awarded up to three stars for completing career events, depending on how well you do. You earn in-game cash from winning races which can be spent up cars, upgrades, and pre-race power-ups (sponsors).
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